static const DWORD ps_deferred_clear_code_dxbc[] =
{
    0x43425844, 0x12c9f664, 0xd98e1558, 0xfd837ae6, 0xea1a582f, 0x00000001, 0x00000180, 0x00000003,
    0x0000002c, 0x0000003c, 0x000000b8, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
    0x00000074, 0x00000004, 0x00000008, 0x00000068, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
    0x0000000f, 0x00000068, 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000068,
    0x00000002, 0x00000000, 0x00000003, 0x00000002, 0x0000000f, 0x00000068, 0x00000003, 0x00000000,
    0x00000003, 0x00000003, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054, 0x58454853, 0x000000c0,
    0x00000050, 0x00000030, 0x0100086a, 0x03000065, 0x001020f2, 0x00000000, 0x03000065, 0x001020f2,
    0x00000001, 0x03000065, 0x001020f2, 0x00000002, 0x03000065, 0x001020f2, 0x00000003, 0x08000036,
    0x001020f2, 0x00000000, 0x00004002, 0x3f800000, 0x00000000, 0x3f800000, 0x3f800000, 0x08000036,
    0x001020f2, 0x00000001, 0x00004002, 0x3f800000, 0x00000000, 0x3f800000, 0x3f800000, 0x08000036,
    0x001020f2, 0x00000002, 0x00004002, 0x3f800000, 0x00000000, 0x3f800000, 0x3f800000, 0x08000036,
    0x001020f2, 0x00000003, 0x00004002, 0x3f800000, 0x00000000, 0x3f800000, 0x3f800000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE ps_deferred_clear_dxbc = { ps_deferred_clear_code_dxbc, sizeof(ps_deferred_clear_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
